A Walk with Shooting Star

Context aware gaming companion powered by LLM

A Walk with Shooting Star

Type: Game AI

Date: April 2024 - on going

Responsibility: AI/Game Design and Programming

Tools: Unity, C#, Blender

Project Overview

Note 🎉 This project is funded by The Frank-Ratchye STUDIO For Creative Inquiry, The Askwith Kenner Global Languages and Cultures Room, and Extended Reality Technology Center (XRTC)! 🎉

A Walk with a Shooting Star is a game where players take a peaceful stroll through a beautiful forest alongside a friendly dog named Shooting Star, an AI companion powered by a large language model (LLM). As they journey together, players engage in conversation and collaboratively solve puzzles and levels.
This project introduces a pipeline for embodied conversation that integrates VR environment spatial data as contextual input, enhancing the dialogue to be more context-aware, embodied, and authentic.

Features

Context Awareness

The companion adapts its behavior based on player actions and environment cues, providing a more immersive experience.

Natural Language Interaction

Players can communicate with the companion using natural language, powered by LLMs for dynamic and intelligent responses.

Development Details

Tools & Technologies