Project Team: Nik Kim, Liam Hower, Michelle Chen, Pai Yang, Viviana Staicu
Role: Project Lead, Game Designer, Technical Designer
Technology: C#, Unity, Meta Oculus
Project Overview
The mutant mole expedition
Mole-Archy is a blend of Whack-a-Mole and lawn darts with a pinch of horror. By using lawn darts and a stun light, the player makes their way through their first expedition, where they encounter the Mole-Arch, a boss mole that they must defeat to win the game.
Concept Art
Three Main Components: The Mole Exterminator, The Lab, and Moles
Mole Exterminator
This is you darts on your back and flash light on your other hand.The Lab
This dark and questionable lab is where you should exterminate moles.Moles
There are two different moles: Small moles and Mole King!
Player Control
Three Main Cotrols: Flashligh Stun, Overhand Throw, Underhand Throw
Flashlight Stun
The flashlight stuns approaching moles, protecting you from them.Overhand Throw
The player can use an overhand throw for greater precision.Underhand Throw
An underhand throw can also be used to reach longer distances.
The Helper Bot
Helper Bot introduced to the world of Mole-Archy. He is small but sassy training robot that teaches the player about their new job of mole extermination.
Note
🎤 We cast the voice actor for our helper bot from the School of Drama and recorded the lines! 🎤